Course Outline

Introduction

SceneKit Overview

  • What is SceneKit?
  • SceneKit features

Preparing the Development Environment

  • Setting up Xcode
  • Navigating the interface

SceneKit Quick Start

  • Building a project
  • Creating custom SCNScene

Models

  • Adding and loading models
  • Working with nodes
  • Using the editor

Dynamic Rendering

  • Managing multiple nodes
  • Working with multiple lighting methods
  • Creating camera controls

Summary and Conclusion

Requirements

  • Swift programming experience

Audience

  • iOS Developers
  7 Hours
 

Number of participants


Starts

Ends


Dates are subject to availability and take place between 09:30 and 16:30.
Open Training Courses require 5+ participants.

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